On the subject of Google Maps again

Speaking of artworks exploiting Google Maps, here is a piece that would no doubt have been included in this month’s exhibition had it only existed a little earlier: Google Shoot View, which uses Google Street View as the backdrop for a (plotless and not particularly fun, my favorite kind) first-person shooter game. (The website is currently down, whether due to Kottke-driven traffic, a complaint from Google, or in acknowledgement of the abhorrent nature of the idea, I don’t know.) So now you can stalk your home town with an automatic weapon, as you have no doubt always dreamed in some part of your meager little human heart. What makes this game abhorrent, of course, is not the fact that it exists but the inevitability of its existence. In fact it’s such an obvious idea that it surprises you to learn it didn’t exist already, which is where I would encourage the 0% of my readers who are outrage-prone to direct their outrage.

But to the subject at hand, I’ve often wondered about a kind of predatory flaneurie, a Psychogeography of rage, let’s say, that underlies the appeal of the first-person shooter–the uncanny underside of the desire to map space, no doubt deeply buried in our horrible genes.

At any rate, in this bleak and complicated future in which we keep finding ourselves, I’m not sure which is more outrageous: that a privately-owned driverless car with nine eyes is even now stalking quietly through your neighborhood, capturing images of your street, your house, your car (perhaps you, standing awkwardly with a coffee cup (while military or police drones circle overhead, mapping, surveilling, compiling data for the global War on Everything))–or the fact that there is a video game that (finally) uses that technology to let you wave a virtual gun at your neighbor’s living room.

art-micro-patronage

Dériving An Imaginary City on Art Micro Patronage, December

As I have failed to mention for days, I curated the December exhibition… Read more »

abandoned-shapes

Abandoned shapes

 
no image

Of potential interest: 10/18/11

I Was an Under-Age Semiotician – NYTimes.com SUPERTYPE! – Comic Book Mastheads Integrity… Read more »

travail

du Travail Aliene

 
art is not necessary here

Art Is Not Necessary Here

 
spilt-cells

Eleven alarming trendencies of our new future

 
no image

Of potential interest: 08/23/11

tenbullets.com
How to work (for Tom Sachs)

spin.js
Generates loading animations without images. It’s the small things.

I will be the sender

I will be the sender:

 
Epeopke

Epeopke

 
burninghouse

Radio @AndNeverWell Now Broadcasting

Are you tired of choosing what music to listen to due to a… Read more »

Marilyn Monroe with Content Aware Fill 1

Marilyn Monroe with Content Aware Fill

 
no image

Of potential interest: 05/31/11

Hide/Seek, Culture Wars and the History of the NEA "But then what to… Read more »

Ill Machines (Return)

Ill Machines (Return)

 
1

America, The Game

 
Preface

Old Ephemera

 
screenshot

Supercruft Induction Terminal

 
no image

Of potential interest: 05/10/11

NASA Announces Results of Epic Space-Time Experiment – NASA Science 47-year experiment finally… Read more »

face-melt

Supercruft Preparations

 
news

Give & Take II, VideoChannel Interview Project, Conference of Creative Entrepreneurs

Three announcements:

no image

Of potential interest: 03/22/11

VIP – VideoChannel Interview Project » Venell, Andrew Don’t Call Me, I Won’t… Read more »

weeping-woman

Cubist Scans

 
supercruft3

Ambient Disgust / Supercruft Future Crush Daughters

 
no image

Of potential interest: 03/01/11

Ten Thousand Statistically Grammar-Average Fake Band Names I call dibs on "Atlas Plume"… Read more »

tpg

Andrew Venell nominated for The Present Prize

I have foolishly been nominated for The Present Prize, a grant which would… Read more »