Dude Art has become so mainstream since I first started carelessly throwing around the term that the definition is almost too fuzzy to be useful anymore. Originally intended to refer to the type of art that one finds on skateboard decks–but not the type of skateboard decks that you use, the type that you hang on your wall (“you” here referring to everyone but “me”), dude art exists at the highly profitable intersection of graffiti, skate culture, independent comics (post–Fort Thunder), “design” (advertising), collage and video games–I’ve heard most of these referred to collectively as “boy culture.” The prototypical piece of dude art will involve a naked woman, video game paraphernalia, graffiti/advertising/design flourishes and will most likely take the form of a mural (see: Coop).
The term was originally (and, I suppose, pejoratively) meant to apply to art made by/for young urban males who were not effete, skinny intellectuals in high school (and indeed there is an undercurrent of anti-intellectualism in the “movement,” if a “movement” can be said to exist). However, the rapid mainstreaming of Dude Art has caused it to snowball and pick up a number of other pseudo-movements, which would now most likely be called (collectively) something like “neo-pop” or (equally meaninglessly) “hipster art.” (The “female” version of dude art, for example, replaces naked women with fey graphite drawings of woodland creatures or burning houses, but includes many of the same visual flourishes). The center of Dude Art seems to be California, certainly L.A. but perhaps equally as vital in San Francisco–the type of work featured on San Francisco art-blog Fecal Face, for example, probably represents the apex that Dude Art aspires to.
10.22.09
[…] It seems like this is an interesting model because it could be a quick platform for artists to get a little exposure and probably get somewhere between $10– $20 (I’m guessing) per piece for doing this. Now, this is very little money, however it does encourage artists to have deadlines and try out new ideas and still get a little pocket change for it. From the gallery’s perspective there is much less organizing, as they aren’t the one producing the projects. Because it is very locally focused, I also like that they have little “Pickup Parties” where people can get together, get their art, and probably meet the artists from time to time. When we were first talking about art in a subscription format, we envisioned a time when there would be all sorts of categories and audiences — which I think is really great. Some would classify the art that comes out of this subscription as verging on “Dude/tte art”. […]